using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Controls;
using System.Windows.Shapes;
using System.Windows.Media;
using System.Windows.Input;
using System.Windows;
using CoastToCoast.Game;

namespace CoastToCoast.Client {
    public abstract class UnitView : EntityView {
        private Unit _unit;
        public Unit Unit {
            get { return _unit; }
            set { _unit = value; }
        }

        public abstract string Image {
            get;
        }
    }
}
